Thursday 17 November 2011

More concepts and Ideas for gameplay

Concepts probably not the word as I'm using these as a final thing
Cover (without name as I don't know what to call it yet)

 Left are the dragons you unlock by defeating the boss in the respected Level (those with price tags would cost money to unlock).

Once purchased, you'd be able to play through the respected level to unlock the dragon and use it within the game.




HYPER DRIVE - Once at a certain part of the level, you'd enter a mode called Hyper Drive. During this time, there are no walls or obstacles except for the enemies that fly at you (the ability to shoot is disabled during this time so dodging is all you can do).
To control your dragon, you'd hold down on them with your finger and drag them around the screen. The bar at the top right shows how much time is left until Hyper Drive runs out and the hearts represent your health.




ESCAPE - Similar to that of Hyper Drive except that this would only occur after defeating a boss at the end of the level and your character would be flying away rather than towards (shooting still disabled here). Bar in top right shows how much longer you must go without dying in order to escape the boss while he's defeated. Failing to do so results in your death and fighting them again. Succeed and the boss runs out of energy to chase you with and perishes (if you have not yet unlocked the dragon from said level, you'd then receive them; having them with you already takes you straight to the score page)


HIGH SCORES - I'm planning to have different modes of play; The Regular way to unlock other dragons (just called PLAY), Survival Mode (survive as long as you can in the level of choice and hit enemies for extra points) and Endurance Mode (similar to Survival however it involves fighting as many Bosses as you can but only those you have unlocked). Scores would then be recorded on a list for each world along with the dragon you used and your name (once entered, max of 8 characters, no bad words).
MENU would take you back to the Survival Mode option to choose another level and dragon, QUIT would take you back to the main menu.

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